Bootstrap

Tech Demo Overview

Project Type: Personal
Focus: Character Action, Animation, State Machine
Game Engine: Unreal 4
Language: Unreal Blueprint
Description:
In this ninja action tech demo, I pushed myself to implement common character action abilities in games.
One challenge is to make all actions compatible each other.
Controls:
     WASD = Move
     Space = Jump / Double Jump / Off-Wall Jump / Jump to Wall-Run
     Left Alt = Roll
     Left Shift = Dash / Air Dash / Gap Dash
     C = Crouch
     Q = Slide
     V = Glide
     E = Climb / Release


01 - Roll, Double Jump, Dash

Roll, Double Jump, Dash

02 - Air Dash, Gap Dash

Air Dash, Gap Dash

03 - Wall Slide, Wall Jump

Wall Slide, Wall Jump

04 - Off-Wall, Off-Wall Dash

Off-Wall, Off-Wall Dash

05 - Crouch

Crouch

06 - Ground Slide

Ground Slide

07 - Glide

Glide

08 - Glide with Air Dash

Glide with Air Dash

09 - Glide to Wall Slide

Glide to Wall Slide

10 - Wall-Run

Wall-Run

11 - Climbing System

Climbing System

12 - Climb to Vault-up

Climb to Vault-up

13 - Climb to Off-Wall

Climb to Off-Wall

14 - Ways to Climb

Ways to Climb